Vox Virgilantis

About a week ago I finished yet another twenty-four hour marathon of Ernest Cline's Ready Player One, and I've had several of its themes racing circuits through my mind since then. As much as I adore the depiction of such a cohesive virtual world, or the societal disparity between the world that lures the imagination… Continue reading Vox Virgilantis

The Virgilante: Sculpting the Lower Body

As I said last week, the lower body is a little beyond my milieu, so this was a bit of a challenge. I spent a couple hours on Pinterest and Google finding good reference images, which helped immensely. Even though I'm still not completely satisfied with the results of this week's sculpting, it has been… Continue reading The Virgilante: Sculpting the Lower Body

The Virgilante: Rethinking the Cloth Simulation

When I last left off, I was considering building Virgilante so that the toga above the waist was all sculpted, and only the skirt section was a cloth simulation. I spent a decent amount of time this week thinking through the obstacles that I would face with the cloth sim, and I ended up changing… Continue reading The Virgilante: Rethinking the Cloth Simulation

The Virgilante: Clothing/Armor Basics

Firstly, I'd like to apologize for not posting last week. Life, as it is wont to do, got a bit hectic. My wonderful wife started a new job, I became determined to tackle the mounting pile of dishes I had neglected for far too long, and various other small tasks prevented me from doing any… Continue reading The Virgilante: Clothing/Armor Basics